

Key value factors: As self-carved and self-printed works, sosaku-hanga value is tied to the artist's reputation and edition size. Larger formats, earlier editions, and historically significant works command the highest prices.
"Go — Japanese Game" (囲碁, igo) depicts women playing the ancient board game of go — a subject that connected the bijin genre to the tradition of Chinese and Japanese figure paintings showing cultivated women at intellectual games. Go required sustained strategic attention, and Shuntei renders the specific concentration of the game in progress: the figures bent over the board, the arrangement of black and white stones in their developing pattern, the quality of focused intelligence directed toward the board's geometric logic. Women playing go appeared in the bijin-ga tradition as markers of cultivated feminine intellect.
Curated cross-cuts that include this print.
Go- Japanese Game — 囲碁 was created by Miyagawa Shuntei (宮川春汀) in Not set.
Go- Japanese Game — 囲碁 depicts figures, bijin-ga, and daily life.